Demo Update: Revised Victory Conditions, Clarifications & Slight Balance Changes
Hey there, everyone!
The reception to Rebuilding Triunfo’s demo has been pretty enthusiastic - and with it, came bits and pieces of feedback highlighting a few oversights we’d left in after playtesting!
So, in this here update, we’re addressing the more immediate ones:
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The card type [Auction] Events turn into when purchased is now clearly indicated on the cards, along with their number of uses.
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The Wonder Victory Condition for the Maxwell-Benkenstok Conglomerate has been lowered from 18 to 15 cards of any kind set to passive.
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The “Income” and “Military” Victory Conditions have been merged into a “Total Asset Victory” Condition, in which you very simply sum up all your Income and Military Power in your hand at the end of the game - whether that’s Round 10 or sooner. That should make it easier to track who’s actually winning at a glance.
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The effects of UNET Astrocoms and the Prison Chain property card have been slightly reworded to allow greater strategic freedom, allowing you to boost properties of specific categories whether they’re in your hand or not, and to remove the boost at your leisure.
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If all players decide to pass their turn during the Combat Phase’s first rotation, then the Combat Phase is concluded automatically.
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The Pipeline Bonus for [Services] now affects [Aerospace] and [Navy] cards, while that of [Heavy Industry] now affect both [Armor] and [Artillery] cards.
We’ve received further feedback which may imply the slight rework of particular mechanics, which will be poured over in the leadup to the game’s release in late April. Should these reworks prove to be net improvements to the game but also extensive to implement, the release date may be pushed back by an amount proportional to the necessary work to implement them.
That said, this demo’s not going anywhere - and it will be updated over time in the case of further revisions to the ruleset.
Thank you again for your time and interest! If you’ve got any feedback, feel free to leave it on the game’s page!
Get Rebuilding Triunfo
Rebuilding Triunfo
Aggressive Privatization Policy in the 24th Century
Status | In development |
Category | Physical game |
Author | Data Sparrow |
Genre | Card Game |
Tags | art-deco, business-card, capitalism, City Builder, Dystopian, Economy, mecha, satire, y2k |
Languages | English |
Accessibility | Color-blind friendly |
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